According to The Information , Meta disbanded a team of 300 people who were developing a universal operating system for augmented and virtual reality devices.
The first information about this was received in early January, but then representatives of the company denied this information. Meta vice president Gabriel Aul said the company is “expanding this team, not shrinking it” and added a link to the job page. However, this time there were no rebuttals. Company spokeswoman Sheeva Slovan emailed The Verge , stating that Meta is now looking to “accelerate the development of solutions optimized for each product line <..> by including more OS engineers on the augmented and virtual reality team » .
This means that the company is no longer interested in a single centralized project, and each direction is now being worked out separately. The Information reports that the developers of the universal platform have been transferred to narrow-profile teams that work on augmented reality glasses, Quest VR headsets, as well as related solutions, such as hand and eye tracking technologies using computer vision.
All these personnel changes and restructuring are taking place against the backdrop of the implementation of a general program to change the image of Meta as a whole: the company decided to bring to the fore the technologies of the metaverse, combining augmented and virtual reality solutions. Currently, VR headsets like the Oculus Quest 2 are running an Android-based platform, and it’s not clear what software solutions will be used in future products, such as an advanced headset codenamed Project Cambria , which could become a Meta staple.