Since 2020, the number of new gamers has skyrocketed. The increase compared to last year is most likely due to the pandemic and global lockouts, as gaming has become an easy hobby. Newzoo predicted $ 175.8 billion in annual revenue for the gaming industry. Instead, however, it amounted to $ 180.3 billion.
Tom Wiiman, Head of Reporting and Forecasting at Newzoo, said: “At the beginning of the year, we thought that the market would not be able to surpass the indicators of 2020 … However, nine months before 2022, we realized that the market will grow again. ”
The actual data exceeded analysts’ expectations, mainly due to the growth rate of the mobile sector, which increased by 7.3 percent. The PC and console markets also performed better than expected, bringing in respectively $ 0.8 billion and $ 1.2 billion more than previously estimated.